0.10


Hi, I released version 0.10. Please report bugs (discord)!

Changelog

Narrative

  • Added Pila's events (3 hcgs)
  • Added minor plot scenes for Nanako/Bell, Chii, etc.
  • Combined some of Seri's scenes so you just have to visit her 3 times instead of 4
  • Minor adjustments to dialogue

Gameplay

  • New monsters appear in the dungeon after as Seri's route progresses
  • Bell does not go below B4 when she is your companion
  • Quests are no longer repeatable
  • Added new monsters: centipede, ghost, kobold stabber, kobold archer, kobold blowgunner, red slime, poison bubble, skeleton mage, skeleton drake, fighter, mage, cleric, dragon (most of these monsters appear after progressing Seri's route)
  • Added new quest: Fell The Dragon
  • Added new items: chakram, musket and bayonet, blowgun, halberd (re-added), ring of marksmanship, ring of assassination, ring of grace, tome of iceball, tome of bridge, scroll of weakening, scroll of enchant weapon: weakening
  • Skeletons revive after 35 turns instead of 25
  • The sandworm's digs and moves at the same time
  • The fallen swordsman's tome of teleportation has a reduced enchantment level
  • Added 3rd ring slot
  • Added rings to town shop
  • Made some items rarer than others
  • Gold in "grab bag" vaults ranges from 50-100 instead of 50-150
  • Tome of arrow rain works with guns
  • Companions can use tome of poison gas

Art

  • Made cosmetic changes to town (first pass)
  • Added more ornate menu borders
  • Dust cloud animations (for movement)

UI/UX

  • Highlight range when bows/guns are equipped
  • Added a "you can't attack underwater" hint when moving into a monster while underwater
  • Changed scroll of enchantment menu so it's easier to multiple scrolls
  • Changed default controls for "force move" to M (CTRL doesn't work on macs)
  • Moved Save/Load/Settings/etc into System submenu
  • Disable fear map (red spaces) in aim menus
  • Added 1600x900 resolution (not pixel perfect)

Bugs

  • Fixed bug where fireball/iceball are drawn below spike tiles
  • Fixed bug where skeleton bones are drawn below reeds
  • Fixed bug where actions (e.g. attacks) show location to monsters through walls
  • Fixed bug in buy menu where buying something moves the cursor to the top
  • Fixed bug where glass walls don't show when they are outside field of vision
  • Fixed bug where x gold pieces has the mouseover desc "a gold piece"
  • Fixed bug where throwing potion of confusion confuses the user
  • Fixed bug where equipping armors/rings from items menu equips it to your hand
  • Fixed bug where corridors were being dug on the edge of island levels
  • Fixed bug where you can't equip an item to a companion from the item menu
  • Fixed bug where Bell's "Leave" menu option doesn't have text
  • Fixed bug where water monsters are generated over bridges
  • Fixed bug where you could bind controls to mouse buttons

Files

the-demon-lords-lover-win.zip 71 MB
Version 0.10.0 6 days ago
the-demon-lords-lover-mac.zip 66 MB
Version 0.10.0 6 days ago
the-demon-lords-lover-linux.zip 86 MB
Version 0.10.0 6 days ago

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