0.6.7-0.6.8
The Demon Lord's Lover » Devlog
- Before, Viola's post-camp "let's do this again" conversation triggered when you exited the dungeon. Now, it triggers when you exit the dungeon, you fall, she falls, or you kick her from the party. This should make it easier to progress Viola's route.
- Before, companions w/ default orders were reckless and often got themselves felled. Now, there are 4 new orders: Move as a group (radius 1), Move as a group (radius 2), Move as a group (radius 3), and Move as a group (radius 4). Viola/Yuu default to Move as a group (radius 2) and Paila defaults to Move as a group (radius 1). This should make companions better at surviving.
- Before, companions didn't use spin attack because of a bug. Now, companions will use a spin attack if it will hit 2+ enemies (in most cases).
- Before, armors were not enchantable because of a bug. Now, armors are enchantable. (Unfortunately armors from old versions' saves will not be enchantable.)
- Before, this game checked itch.io if there was a new version and showed a message if there was. I decided I wanted this game to be more itch.io agnostic, so I removed this code.
Files
the-demon-lords-lover-win.zip 66 MB
Version 0.6.8 76 days ago
the-demon-lords-lover-mac.zip 61 MB
Version 0.6.8 76 days ago
the-demon-lords-lover-linux.zip 81 MB
Version 0.6.8 76 days ago
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The Demon Lord's Lover
a Mystery Dungeon-like and harem dating sim
Status | In development |
Author | ayumu98 |
Genre | Role Playing |
Tags | Adult, Anime, Dating Sim, Eroge, Erotic, JRPG, Pixel Art, Roguelike, Romance |
Languages | English |
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