0.6.10-0.6.11


Started addressing low hanging fruit in recent feedback.

  • Added a gallery where you can see sex scenes you've seen before. It's in the game menu.
  • Change how monster ai (which includes companion ai) values spin attack. Before, it considered total expected damage. Now, it considers max damage to one target plus a minor bonus for additional targets. This prevents companions from becoming surrounded to setup high damage spin attacks, which is reckless.
  • Re-added the default orders, which is now named "Attack"
  • Re-added "Do Not Attack" orders
  • Changed "Stay" orders so the companion keeps within a 2 tile radius from their position.
  • Added tomes, potions, and enchantment scrolls to the town shop.
  • Changed tome descriptions to be easier to understand, e.g.
    • "It has 2/4 charges (125/200 CP)" -> "It has 2.5/4 charges and gains 0.02 charges / turn"
    • "Charges the user's items by CP equal to 25% of damage dealt" -> "Charges the user's items as if x turns have passed, where x is 25% of damage dealt"
  • Changed the price of tome of burgeoning from 72 -> 20
  • Increased tome of fireball damage.
  • Changed level generation logic so levels have a "border", e.g. levels 1-3 have a dirt wall border.
  • Made minor aesthetic changes to wood floor and countertop sprites
  • Made the page number in menus white to make it more noticeable
  • Fixed a typo in one of Torne's conversations.
  • Fixed "Vi-like controls": Before, Rest was registered to numpad 5. Now, it's registered to spacebar.
  • Added $10+ patrons to the credits.

Files

the-demon-lords-lover-win.zip 66 MB
Version 0.6.11 72 days ago
the-demon-lords-lover-linux.zip 81 MB
Version 0.6.11 72 days ago
the-demon-lords-lover-mac.zip 61 MB
Version 0.6.11 72 days ago

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