0.6.19-0.6.25
The Demon Lord's Lover » Devlog
Story: bugs
- Viola's conversation when you help her out of the dungeon / when she helps you out of the dungeon don't trigger in town
- Your party gets healed when leaving the dungeon
- Paila doesn't return her dagger after being escorted home
- Paila doesn't get an extra dagger each time she is put into the dungeon
Roguelike: stealth improvements
- Monster shows exclamation mark when it sees you
- Monster shows question mark when it gets alerted of your position
- Most attacks alert monsters within x radius (depends on attack)
- Attacks alert the attackee of the attacker's position
- Presence indicator is easier to see on grass
- Dagger does 4x damage against unaware monsters
Roguelike: balancing
- Devouring enchantment heals 10% of damage dealt (from 25%)
- Halberd does 12 damage (from 15)
- Dagger doesn't reduce presence radius
- Rod does 6 damage (from 5) (prevents punch from getting selected when inputting directions)
- Rod increases magic damage by 2+ level (from 2 x level)
- Rod costs 22g (from 5g)
- Plate armor increases presence radius by 5 (from 2)
- Plate armor reduces recharge rate by 50%
- Leather armor reduces recharge rate by 25%
- All armors increase resistance by 2% per level (buffs cloak/robe, nerfs plate)
- Items sell for half price
- Paila (and a few other characters) does half damage with weapons
- If a slime splits it skips its next turn
Roguelike: bugs
- Companion is better at avoiding spikes/webs/fireballs
- Staff increases recharge rate by 20% (before it said it did but it didn't)
- Tome of lightning's desc has info about charges
- Ring rooms don't have shields
- Pathfinding code fixed (A* pathfinding estimate function fixed, path caching fixed) (game is a lot snappier when a lot of monsters are on-screen)
Visuals
- Spiderweb sprite changed
- Damage animations
Interface: Party inventory management
- Inventory menu contains all party members' items
- Give/Take moved from companion menu to Inventory menu
- Equipment menu has all companions' slots
- Companions don't equip/unequip items on their own
- Shopkeep sell menu contains all party members' items
- Scrolls of enchantment/enchant weapon/enchant armor can select all party members' items
Interface: Saving/Loading
- If save/load fails, a message is shown
- If load settings fails, a message is shown
- Saves contain game version
Interface: Misc
- Click to attack/move
- Changed check controls text to be easier to understand
- Moved "Exit the dungeon; go to town" from abilities menu to game menu
- Added "Exit town; go to dungeon" to game menu
- Scrolls are stackable
- Closing a menu should re-open the previous menu; in some cases this wasn't true; fixed some of those cases
- Added patreon link to title menu
- Fix font appearance at 1080p
Files
the-demon-lords-lover-win.zip 66 MB
Version 0.6.25 70 days ago
the-demon-lords-lover-mac.zip 61 MB
Version 0.6.25 70 days ago
the-demon-lords-lover-linux.zip 81 MB
Version 0.6.25 70 days ago
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The Demon Lord's Lover
a Mystery Dungeon-like and harem dating sim
Status | In development |
Author | ayumu98 |
Genre | Role Playing |
Tags | 2D, Adult, Anime, Dating Sim, Erotic, JRPG, Pixel Art, Roguelike, Romance |
Languages | English |
Accessibility | Configurable controls |
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